work experience
May 2025 - Oct 2025
Mushang VFX Lab
· Full-time (Sydney, AU)
Worked as a generalist on multiple commercials, creating optimised Unreal Engine scenes for LED volume stages, including modeling, texturing, procedural modeling, camera animation, simulations, lighting, and rendering.
April 2025
Thing FX
· Freelance (Sydney, AU)
Created complex mechanical and 3D models for a commercial project with Stake.
March 2025
Spinifex
· Freelance (Sydney, AU)
Worked on a SpaceX-themed VR project focused on space tourism experiences.
September - December 2024
Heretic Foundation
· Freelance (Sydney, AU)
Delivered high-quality concepts and 3D models for the feature film RUR.
August - September 2024
BUCK
· Freelance (Sydney, AU)
Produced detailed 3D models and renders for major commercial projects.
April - May 2024
POP
· Freelance-remote (Sydney, AU)
Created concepts and production-ready 3D models for advertising.
March - December 2023
Double Negative Visual Effects
· Full-time (Sydney, AU)
Furiosa (3D model of the War rig and various vehicles)
April 2021 - March 2023
Fin Design
· Full-time (Sydney, AU)
Interceptor (SBX 3D model and concept)
M3gan (concepts and 3D models)
The Uglies (concepts and 3D models)
Five Nights at Freddy’s (concepts and 3D models)
March - April 2021
Raynault VFX
· Freelance-remote (Sydney, AU)
Invasion (Spaceship 3D model and concept)
December 2020 - March 2021
Time Based Arts
· Freelance-remote (Sydney, au)
Virgin Media commercial (sculpting and modeling environments)
October - November 2020
Binyan Studio
· Freelance (Melbourne, AU)
Produced game-ready 3D models and textures to be used in a VR project.
September 2019 - March 2020
Method Studios
· Full-time (melbourne, AU)
Jumanji: The Next Level (zeppelin interior 3D model and textures)
Creation of the gods I (various props, 3D models and textures)
April - June 2019
Fire Without Smoke
· Freelance (London, UK)
Worked on cinematic game trailers for Ubisoft and Vertigo Games.
TaylorJames
· Freelance (London, UK)
Sculpted 3D organic models and liquids on a number of commercials for clients such as Intel, Lucozade, Oreo and Wall’s.
October - December 2017
MPC Advertising
· Freelance (London, UK)
Produced concepts and 3D models for EDEKA Supermarkets Christmas advert.
November 2016 - October 2017
Double Negative Visual Effects
· Full-time (London, UK)
Pacific Rim Uprising (Jaegers design and Bracer-Phoenix 3D model)
Altered Carbon (Design and 3D model of “head in the clouds” spaceship)
January - November 2016
Industrial Light & Magic
· Full-time (London, UK)
Ready Player One (DeLorean, Mechagodzilla, IOI spaceship and other assets)
Life (interiors of the International Space Station
Electric Theatre Collective
· Freelance (London, UK)
Produced 3D models and concepts for commercials and music videos for Channel 5 and Massive Attack.
July - August 2015
Wagstaffs
· Freelance (London, UK)
Produced detailed 3D model for big scale architectural projects like the new London Bridge railway station.
SolidStateVFX
· Freelance (London, UK)
Produced high detailed 3D models for clients like Nike and Asics.
July 2014 - February 2015
MPC
· Full-time (london, uk)
Terminator Genisys (Hunter Killer spaceship)
Batman v Superman: Dawn of Justice (Batman Mech-Suit)
Cityscape Digital
· Freelance (London, UK)
Produced high quality photo-realistic visualisation for a number of reputable international architects, such as Zaha Hadid, Fletcher Priest and Foster and Partners.
November 2011 - November 2012
Squint/Opera
· Freelance (London, UK)
Produced high detailed 3D models, texturing and matte paintings for large scale architectural projects.
education
2008
University “La Sapienza” (rome, it)
· Final mark: 110/110
TECHNICAL SKILLS
Maya, Blender, ZBrush, Unreal Engine, Substance Painter, Marvellous Designer, Plasticity, Davinci Resolve, Photoshop.
High-poly and low-poly modeling, virtual production, parametric modeling, 3D printing, camera animation, lighting, procedural setups.
Vehicle, prop and mechanical design, environment modeling, organic sculpting, and concept visualisation.